Posts tagged with: Last Taxi

Is The Last Taxi still in development? A Project Update

It has been quite some time since we talked about our current game project, The Last Taxi. The last update that talked in any detail about the project was posted way back in November 2015! That was so long ago that fans on...

Adventures from Indie Alley

We joined a half-dozen of Winnipeg’s best Indie Game companies at this year’s Central Canadian Comic-Con. Organized by All Your Base Online as part of their epic BaseLAN video game tournament, Indie Alley allowed local companies to share their latest...

Check out our Booth at C4

If you’re in Winnipeg this weekend and thinking about going to the Central Canadian Comic-Con (C4), we’d love it if you stopped by to check out our booth in Indie Alley (across from BaseLAN). We’ll have live demos of Clandestine:...

The Systems of the Last Taxi – Part 2 

In last week’s update we dived into some of the systems in The Last Taxi, including fatigue, road way obstacles, a flakey radio and a glitchy GPS. If you missed that post, it’s recommended you check it out before diving into...

The Last Taxi – Greenlight Progress Report

Our next update will dive into the most important part of any game — its systems and mechanics! Before we dig into that though, we thought we’d share an update on the campaign’s progress. Climbing Mount Greenlight As of this...

A World Full of Character

The Many Voices of our Automated Future The Last Taxi is filled hundreds of stories. Not only will Players have to deal with complicated, multi-day family-driven quests, but each and every passenger you pick up will have a hand-crafted branching...