Posts filed under: The Last Taxi

Calling All Storytellers – Join us at the Interactive Narrative Bootcamp

Once again we’ve teamed up with New Media Manitoba to bring a unique event to local new media and creative talents. On this outing we’re thrilled to be bringing the fabulous and talented TV and video games writer, Elize Morgan (Orphan Black,...

Is The Last Taxi still in development? A Project Update

It has been quite some time since we talked about our current game project, The Last Taxi. The last update that talked in any detail about the project was posted way back in November 2015! That was so long ago that fans on...

Recent Winnipeg Talks and Appearances Mega Post

We know it’s been a while since we’ve posted an update, and for that we apologize. While this may create the appearance that we’re not up to much these days, the truth is actually quite the opposite. Since late summer,...

Updates from the Exciting Conclusion of 2015

We’ve just completed a banner year here at ZenFri, not only did we launch our first game Clandestine: Anomaly after more than 4 years of hard work, but we were fortunate enough to be honoured with a few award nominations for...

Adventures from Indie Alley

We joined a half-dozen of Winnipeg’s best Indie Game companies at this year’s Central Canadian Comic-Con. Organized by All Your Base Online as part of their epic BaseLAN video game tournament, Indie Alley allowed local companies to share their latest...

Check out our Booth at C4

If you’re in Winnipeg this weekend and thinking about going to the Central Canadian Comic-Con (C4), we’d love it if you stopped by to check out our booth in Indie Alley (across from BaseLAN). We’ll have live demos of Clandestine:...

The Systems of the Last Taxi – Part 2 

In last week’s update we dived into some of the systems in The Last Taxi, including fatigue, road way obstacles, a flakey radio and a glitchy GPS. If you missed that post, it’s recommended you check it out before diving into...

The Systems of the Last Taxi – Part 1 

As a creative studio we’re fairly new to making games, having only just recently release our first title, an ambitious location-based augmented reality game titled Clandestine: Anomaly. But, as new as we are, we never settle for pushing out copy-cat...

The Last Taxi is coming to Steam

Today’s Last Taxi update was slated to dive deeper into some of the unique systems and mechanics we’re building into the game, however far more exciting news has arrived by way of Steam. While the mechanics-focused update is still inbound,...

The Last Taxi – Greenlight Progress Report

Our next update will dive into the most important part of any game — its systems and mechanics! Before we dig into that though, we thought we’d share an update on the campaign’s progress. Climbing Mount Greenlight As of this...